Abstrak
This study was aimed to find out if the use of board games was able to improve student learning achievement in speaking in class VIII-5 at SMPN 12 Tarakan. This was a Classroom Action Research (CAR). The population in this study were 32 students and the samples were 12 students. The instruments used in this study were observation sheets, and speaking test. There were criteria used to measure success in this research. Students’ speaking test scores had to reach 70.0 and above with percentage of 75%. The data analysis technique in this study used mixed methods. Qualitative analysis to retrieve data from the observation sheet, quantitative analysis to calculate data from the speaking test. The results of the study indicated that the use of board game was able to improve student speaking achievement at each cycle. In the first cycle, class success at the first meeting was 17% while in the second cycle was 75%. It was concluded that the use of board game improved students’ speaking scores. The observation sheet results showed that the learning process was successful. Based on the results of observation sheet, it was known that the use of board game was very useful in creating fun learning activities and improving students’ speaking achievement.